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Holmes, S. E. (2021). An exploration of online Christian faith nurture for children, using UK churches as a case study. International Journal of Christianity & Education, 25(2), 169-183.
de Novaes, A. M., & Lima, E. E. (2021). Bible Games as Religious Educational Tools in Seventh-Day Adventist Church. A Ludic Inventory. gamevironments, (15).
Sigfúsdóttir, Ó. G. (2021). Curatorial Research as Boundary Work. Curator: The Museum Journal, 64(3), 421-438.
Persohn, L. (2021). Curation as methodology. Qualitative Research, 21(1), 20-41.
Lopes, R. O. (2020). Museum curation in the digital age. In The future of creative work (pp. 123-139). Edward Elgar Publishing.
Primasanti, K. B., & Yoanita, D. (2018). Rethinking Developmentally Appropriate Concept in Indonesian Picture Bible Story Book. kata, 20(2), 68-75.
John, A. E., & Olajoke, A. S. (2012). Engaging with old testament stories: A multimodal social semiotic approach to children bible illustrations. International Journal of Applied Linguistics and English Literature, 1(5), 219-225.